Tull

Capital: Barerock in the north and Undermount in the south.

Population: 2,175,000 (Dwarf 98%, Human 1%, Taran Eles 1%)

Government: North- Council of Thanes, South- Monarchy: King Raghar Steelfist

Currency:  Western

Religions:  Dwarven pantheon

Imports:  Fish

Exports:  Precious stones and metals, ale, weapons and armor

National Languages: Thogar (North), Maergaar (South), Trade Common

National Alignment:  Lawful Neutral

Tull (tuhl) consists mostly of mountains with some rolling hills in the south. Central Tull consists of plains with a large forest in the east. An old elven settlement is said to exist in these woods, but the forest is also said to be haunted. This keeps the ever-suspicious dwarves out of the trees.

The climate of Tull is temperate with extreme winters in the mountains.

Culture

Dwarven culture is highly clan-based. Dwarves appreciate quality crafts, strong drink and good food. They spend most of their time working and what little free time they allow themselves is spent in the company of family and friends.

Important Places

Barerock (pop 450,000):  Barerock is the seat of the dwarven kingdom. It is a vast underground and aboveground complex. A massive citadel sits upon a mountainside overlooking an easily defensible valley. Under this citadel is the underground city of Barerock.

Undermount (pop. 300,000):  Undermount is the hidden city of the Maergaar. These dwarves have secluded themselves from the rest of the world, even their northern kin. Some few venture out of the city but most remain locked away in this massive complex.

Bard (pop. 6,000):  This is the only other dwarven settlement of notable size. It falls under the rulership of Barerock, but tends to mind its own business, and the officials in Barerock tend to ignore Bard.

Castles and Keeps: Dargoth, Dunbar, and Tower Nactallisum.

Regional History

Tull was not much affected by the war of the races. They never ventured north of their mountains except for the fortress of Maergaar. The northern dwarves fought alongside their cousins, but fell back when they realized that the war would not be won north of the mountains. The Maergaar have never forgiven their brethren for ‘leaving them to die’.

Since the war Tull has traded amiably with the humans, and have even worked out a tentative trade agreement with the elves of Silesti.