Plains of the Endless Wind

Capital:  None

Population:  Unknown

Government:  Scattered Tribes (nomadic humans, horse warriors)

Currency:  Horses, hides, other trade goods

Religion:  Pantheistic; The Great Horse (Illeander), The Uncaring Wind (Farandal), The Consuming Fire (Karratos)

Imports:  Metal weapons, vegetables, alcohol

Exports:  Horses

National Languages:  Trade Common, Mythgarin

National Alignment:  Chaotic Neutral

The Plains of the Endless Wind is just as its name suggests. The Plain is a flat, mostly treeless expanse of grassland, constantly swept by winds off the northern glacier. The Plain covers a large portion of the eastern continent from the mountains in the west to Wujingta in the east. Its northern boundary is the great glacier, while the southern expanse meets the forest of Khoranne.

The people of the Plains, known as the Mythgar, are a race of small humans of dark complexion with dark hair and eyes. They have slightly narrow eyes, probably an evolutionary change due to constant squinting against sun, dust, and wind.

Culture

The tribes of Mythgar that roam the plains are a nomadic horse people. Each tribe is really an extended family, who travels with their horses for good grazing lands. Conflict between tribes is common but all hostilities are set aside when its time for the great gathering every year. Young men select wives from other tribes, and the equine gene pool is kept clean by trading horses.

The Mythgar are a fiercely warlike people, and fighting over grazing lands is common. Horse stealing is considered an art form, and has led to many blood feuds over the generations. Intentional killing of horses is considered blasphemy and punishable by a horrible, slow death.

Regional History

There is very little detailed history known among the Mythgar. They maintain their culture and traditions through stories, and records of horse bloodlines are kept by sacred breeders in each tribe.